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Class GazeInput

An avatar extension that automatically manages gaze input.

Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
GazeInput
Implements
IVRAvatarExtension
Inherited Members
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Namespace: Liminal.SDK.VR.Avatars.Extensions
Assembly: Liminal.SDK.dll
Syntax
[DisallowMultipleComponent]
[AddComponentMenu("VR/Avatar/Gaze Input")]
public class GazeInput : MonoBehaviour, IVRAvatarExtension

Properties

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ActivationPolicy

Gets or sets the activation policy for gaze controls.

Declaration
public GazeInputActivationPolicy ActivationPolicy { get; set; }
Property Value
Type Description
GazeInputActivationPolicy
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HoverDelay

Gets or set the duration the pointer must be hovered over an object before the interaction timer begins. Applies only to timed gaze pointers.

Declaration
public float HoverDelay { get; set; }
Property Value
Type Description
System.Single
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HoverDuration

Gets or sets the duration the pointer must be hovered over an object before interaction is triggered. Applies only to timed gaze pointers.

Declaration
public float HoverDuration { get; set; }
Property Value
Type Description
System.Single
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PointerVisual

Gets the BasePointerVisual assigned to the component.

Declaration
public BasePointerVisual PointerVisual { get; }
Property Value
Type Description
BasePointerVisual

Methods

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Activate()

Activates gaze control for the avatar.

Declaration
public void Activate()
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Deactivate()

Deactivates gaze control for the avatar.

Declaration
public void Deactivate()
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Initialize(IVRAvatar)

Initializes the avatar extension.

Declaration
public void Initialize(IVRAvatar avatar)
Parameters
Type Name Description
IVRAvatar avatar

The IVRAvatar the extension is bound to.

Implements

IVRAvatarExtension
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